0:03 – 0:10 – Caribbean Cinemas Policy Trailer
• 3D Modeling
o Metal stations on the rock
• Texturing
o Popcorn kernels
o Popped popcorn
0:11 – 0:13 – Atlantic University College: Gladiadores para Graduacion 2013
• 3D modeling, shading/material, texturing
o Piano
o Stage
o Foam Finger
• Fluid simulation
• Particle system for falling confetti
0:14 – 0:19 – Gladius: Phoebe Walk Cycle
• Materials/Shading
• Lighting
• Rendering (Cycles)
• Color Correction
0:20 – 0:24 – Personal Project (Everything): Objects on Table
• Modeling
• Texturing
• Materials/Shading
• Lighting
• Rendering (Cycles)
• Camera animation
0:24 – 0:25 – Personal Project (Everything): Stone Balls
• Modeling
• Texturing
• Materials/Shading
• Lighting (HDR)
• Rendering (Cycles)

0:26 – 0:27 – Personal Project: Interior Bedroom
• Lighting
• Rendering (Cycles)
0:28 – 0:35 – Gladius: Phoebe & Luna Commercial
• 3D environment modeling
o Texturing
o Shading/Materials
• Lighting
• Rendering (MentalRay)
• Compositing
0:35 – 0:38 – Atlantic University College: For Demo Reel
• Character 3D model
• Lighting (Arnold)
0:38 – 0:40 – Atlantic University College: For Demo Reel
• 3D Modeling & Texturing
o House
0:40 – 0:45 – Gladius: Phoebe Animation
• Lighting
• Materials/Shading
• Rendering (Cycles)
• Color Correction
0:45 – 0:53 – Caribbean Cinemas Policy Trailer
• 3D modeling
o Partial modeling of hangar
o Background ships
0:53 – 0:58 – Atlantic University College: Gladiadores para Gradiacion 2013
• 3D modeling
o Environment
• Texturing
o Environment
• Materials/Shading
• Lighting (Arnold)

0:58 – 1:03 – Caribbean Cinemas Policy Trailer
• Material/Shading
• Texturing
• Lighting
• Rendering (Arnold)
1:04 – 1:05 – Gladius: Phoebe & Luna Commercial
• 3D Modeling
o Toy Props
• Lighting
• Shading/Material
• Rendering (MentalRay)
• Compositing
1:05 – 1:10 – Gladius: Phoebe & Luna Commercial
• 3D Modeling
o Photograph
• Lighting
• Material/Shading
• Texturing
• Particle System Animation
• Rendering (Cycles)
1:10 – 1:13 – Gladius: Phoebe Animation
• Lighting
• Shading/Materials
• Rendering (Cycles)
• Color Correcting
1:13 – 1:14 – Personal Project: Fluid Sim
• Fluid simulation
• Lighting
• Materials/Shading
• Rendering (Cycles)
1:14 – 1:17 – Personal Project (Everything): Broom Turntable
• 3D Modeling
• Shading/Material
• Lighting
• Rendering (Cycles)
• Color Correcting

1:17 – 1:20 – Personal Project (Everything): Winter Nights
• 3D Modeling
• Shading/Materials
• Lighting
• Rendering (Cycles)
• Color Correcting
1:20 – 1:22 – Personal Project (Everything): Piano
• 3D modeling
• Shading/Materials
• Texturing
• Lighting
• Rendering (Cycles)
• Color Correcting
1:23 – 1:26 – Personal Project (Everything): Poly Mountain
• 3D modeling
• Shading/Materials
• Texturing
• Lighting
• Rendering (Cycles)
• Color Correcting
1:26 – 1:30 – Personal Project: Interior Livingroom
• 3D modeling
o Lamp
o Room
• Shading/Materials
o Lamp
o Walls
o Floor
o Glass panel
• Lighting (HDRI)
• Rendering (Cycles)
• Color Correcting

1:30 – 1:33 – Personal Project (Everything): Interior Bedroom 2
• 3D modeling
• Shading/Materials
• Texturing
• Lighting (HDRI)
• Rendering (Cycles)
• Color Correcting
1:33 – 1:36 – Gladius: Phoebe Portrait
• Lighting
• Shading/Materials
• Rendering (RenderMan)
1:36 – 1:46 – Caribbean Cinemas Policy Trailer
• 3D modeling
o Nachos
o Lower bridge platform
o Some of the background rocks
• Shading/Materials (Arnold)
• Texturing
o Rocks
o Nachos
o Metal structures
o Tostitos sign
• Lighting